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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.05.22 23:30:00 -
[1]
I move that POS: Flogging the Dead Horse and ideas and suggestions therein be recommended to CCP on behalf of the council for immediate consideration
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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.05.24 11:47:00 -
[2]
Originally by: El'Niaga Hmmm I'm not sure I'm for this.
Personally I think the best fix for POSs is eliminating most of the fuel requirements to put the fun back into it. I don't know how many have spent hours fueling but lets say its unexciting.
I have no idea why in EVE we don't use Solar Power to power our POSs.....(or at least use a better fission/fusion reactor that doesn't require fueling so often).
This isn't a fix for POS or anything to do with the mechanics or fuel really. Just a cosmetic change
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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.11.25 11:20:00 -
[3]
Edited by: Spoon Thumb on 25/11/2008 11:22:21 Well, it'd be nice if the new council perhaps put this slightly differently.
We know that at some point, POS models will get an upgrade, as CCP slowly work through remodelling everything (starting with ships and stations in trinity patch and moving onto gates in latest).
We also know that POS mechanics are bugged and sov mechanics are unsatisfactory to the vast majority of players
This suggestion or something similar could be woven into a wider, much needed revamp of POS. It's the wider fixes that take the effort, but need to be done anyway
Edit: T3 ships would basically be exactly the same idea just with ships rather than POS structures
_______ People like that don't have friends just temporary common interests.
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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.11.25 11:30:00 -
[4]
Originally by: Hugh Ruka
Originally by: Spoon Thumb
Well, it'd be nice if the new council perhaps put this slightly differently.
We know that at some point, POS models will get an upgrade, as CCP slowly work through remodelling everything (starting with ships and stations in trinity patch and moving onto gates in latest).
We also know that POS mechanics are bugged and sov mechanics are unsatisfactory to the vast majority of players
This suggestion or something similar could be woven into a wider, much needed revamp of POS. It's the wider fixes that take the effort, but need to be done anyway
that's the best way to delay this even more :-)
POS and related game content are soooo unfinished it is a real pain at times. However I guess you are right, nothing but a complete revamp can help here...
Imagine CCP implements this, all folks have to rearagne their POSes (!) ... then they change SOV mechanics and people have to tinker with things again.
I mean I understand their hesitation to implement this. What I don't have an understanding for is the almost complete silence and ignorance.
I think it's more that the way it's phrased in the minutes is as if it was tagged on the end of the meeting and dismissed out of hand by ccp
_______ People like that don't have friends just temporary common interests.
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Spoon Thumb
Paladin Imperium Curatores Veritatis Alliance
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Posted - 2008.11.25 12:46:00 -
[5]
46. 0102-07-0077 Funky POS Recommendation
Quote: 46. 0102-07-0077 Funky POS Recommendation CCP thinks this is a cool idea but requires a total rewrite of the starbase system and complete art asset replacement so unlikely to happen as a result.
Ankhesentapemkah and Serenity Steele said it would be nice if CCP incorporated these ideas into the small anchorable structures they may have planned for the future.
_______ People like that don't have friends just temporary common interests.
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